ShootIncremental
ShootIncremental
Survive. Upgrade. Keep going.
A fast-paced top-down shooter where every wave makes you stronger… and the enemies more dangerous.
Take control of your ship, survive increasingly intense waves of enemies, and collect resources to unlock new weapons and upgrade your ship.
Explore different maps, experiment with different weapons and abilities, and push your limits as the waves keep coming.
And when things get serious… bosses are waiting.
Controls
You can use a controller or mouse and keyboard.
There is a pause menu during gameplay by pressing Escape on your keyboard or Start on your controller.
Credits
I used some assets from the community, thanks to them :
- PixelCarvel sprites for ships
- BDragon1727 sprites for projectiles and buttons
- Anokolisa sprites for trees and tiles
- Tallbeard Studios gameplay and boss musics
About this demo
This is a prototype / work-in-progress demo of a game currently in development.
I'm sharing it to get feedback from players and see what works, what doesn't, and what could be improved.
If you have a few minutes to play, I'd especially love to hear your thoughts on:
- Gameplay and combat
- Upgrades and progression
- Boss fights
- Difficulty and pacing
Any feedback is welcome, even if it's simply "this isn't fun" or "I really liked this part."
Thanks for playing and helping me improve the game!
| Published | 3 days ago |
| Status | Prototype |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | ArrMat |
| Genre | Shooter |
| Made with | Aseprite, Godot, LMMS, ChipTone |
| Tags | 2D, Incremental, Pixel Art, Top down shooter |
| Average session | A few minutes |
| Languages | German, English, Spanish; Castilian, French, Italian, Portuguese (Portugal) |
| Inputs | Keyboard, Mouse, Xbox controller |
| Content | No generative AI was used |



Comments
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Fairly fun, but kind of hard! Especially at the very beginning (can be tough to actually kill something to get money for upgrades), but better once you get a few upgrades.
Manual shooting and aiming gets tedious. I don't know if there's any auto-aim auto-fire upgrade later on, but for me, it would be more fun if I could just fly around avoiding enemy fire; that's challenging enough
Thanks for the feedback !
In the final version, there will be a "Aim assist" upgrade that makes your projectiles going towards enemies. And also weapon upgrades that add projectile effects to help you.